Her attack healing herself is better than nothing but doesn't heal much. The Dhampire will be the main weak element with low healing abilities, she heals other not herself, and she isn't much resistant for a second position. Widow lowers armor, grab/break stance/destroy blocks and ward, debuff enemies, heals herself. So the first attack is the lunge 2 forward (High critical damage + bonus against buff and debuff) and the second is the 2 backward (ignore and destroy blocks, can hit 4th enemy).ĭhampire counter with healing, debuff armors, break stance, spreads insanity for the Vampire. I always wait the first time with the ghoul, so at the end of the turn she attacks last and because she has a high initiative, she attack then again, first of the next turn. Vampire has leg cuffs (always under ult, throw daggers, debuff blocks ans ward, Rage + mana, gets biten by the ghoul if needed), Originally posted by Deacon:Vampire - Ghoul - Dhampire - Black Widow here. I've been enjoying it, definitely something worth tinkering around with and you can skip the shackle if you dont care about it bouncing around, but personally I wanted unfrozen and vampire taking the back two spaces at all times, so I didn't want that personally. Basically you want to either buff and/or debuff the enemies to maximize damage, lost soul and unfrozen are good for that but I went with vampire as another source of damage and I think auspex counts as a debuff anyway. To actually answer your questions, personally I went with the 30% upgrade, mostly because I thought it would use those stats with the ghoul item that starts them with a stack but it doesn't, so I'd probably get the 40% instead knowing that, I mean the buffs are nice but to me it's mostly just a full heal. I was able to burst down most anything in 1 or 2 rounds between the vampire and the ghoul critting. They became part of the team that absolutely steamrolled through the third floor on GAW, team was Unfrozen, Vampire, Ghoul, Widow, not really what you asked, but figured I'd share. I came across an extra pair of shackles so I decided to throw them onto a ghoul and try it out and I was able to get them to crit for around 200 with the second attack (even hitting 90 without crits), the one that moves them forward. Previously I didn't like the fact that one attack moves them back twice and the other moves them forward twice.
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